UX Design Artifacts

This case study showcases a selection of UxD artefacts and methods I most often create or apply throughout the product development lifecycle. These include personas, stakeholder interviews, competitor research, focus groups, sketches, wireframes, prototypes, qualitative and quantitative research.

Read more...

Project Wolverine (2014)

image

Project Wolverine was an exercise in Lean product development. The business challenged the Production team to create a brand new shippable product in 2 months time. This was no mean feat. The team's turnaround time was generally much slower than this - largely due to heavy documentation by the Product Managers, slow approval processes and inaccurate time estimates given by the implementation teams.

Read more...

Practicing UX in an Agile environment

At the Nielsen Norman (NN/g) Usability Week (UX conference) in  London, 2012 the topic of making UX work in an Agile product development environment was quite trending. Many professionals either still found themselves in a company where management did not quite understand the value of UX, or they struggled to fit UX into the product development lifecycle. We certainly had our challenges at that time, but overall I got the feeling that we were one of the few companies who managed to make it work. This was prior to the publication of Lean UX, which I believe helped a lot of companies to restructure and refine their UX processes.

Read more...

Machanic (2013)

Machanic product icon

Uniblue Machanic was the first OS X product released by Uniblue Systems Ltd. The UX and visual design was done in-house in Malta, while the product development was outsourced to a more experience iOS development team in the Ukraine.

Read more...

More Articles...

  1. Powersuite Redesign (2012)