The creation of Loginvault has been one of my favourite projects to date. Mostly due to the agility of our team and the Product Manager's lean approach to the development process. Sadly the business decided to shelf the product after its Beta release.
The main business requirement was to design and build a Password Manager for Internet users who are concerned with online security, but who do not want to deal with passwords and security themselves. This application had to quietly in the background, allowing the user to safely go by his/her daily Internet business. We aimed to deliver top security in a frictionless, delightful way. With the first release we wanted to offer the user an easy and safe way to store and manage passwords across multiple platforms.
Our project team consisted of a UX Designer, UX architect, Product Manager (PM), Software Engineer, Visual Designer and Interaction Designer. As a small team of highly skilled individuals, lead by an open-minded, dynamic PM we were able to iterate quickly and successfully apply a lean build-measure-learn methodology. The following examples illustrate some of the development stages of this project.
Whiteboard brainstorm sessions
Through whiteboard brainstorms we plotted the user journey, possible points of friction and shared ideas around user goals and personas.
For early testing we created a prototypes in Axure and performed some in-house usability tests. After a few iterations we finally had a Beta version ready for testing within our own organisation. This was an important step since we had to get as much user feedback as possible without putting users' personal data at risk.
Documenting our work
Throughout the project all visual assets, process flows, specifications and UI elements were documented with Atlassian Confluence.
Loginvault for Mobile
Back at the drawing board, we defined content flows for mobile, user journeys, user goals and UI elements by creating sketches, flow diagrams, wireframes and mockups. Again we prototyped with Axure to test the mobile experience and launched the Beta version to internal users to gather user feedback.